“Elden Ring” seems to draw inspiration from “Dark Souls” and “Bloodborne” in terms of visuals and overall vibe. The world, which was built in tandem with George R. R. Martin, bears a certain bloodstained charm.
While details are still a bit scarce, Bandai Namco has announced a number of the game’s features, including character customization involving a variety of weapons, magical abilities, and skills that players can pick up as they progress. Depending on where the player goes as they explore, they can unlock different kinds of perks that might not be available elsewhere in the game. Players can also choose to face foes in different ways, like fighting head-on or sneaking around using stealth.
Players apparently have the power to “choose the fate” of the world, implying that the choices the player makes throughout the game and the information they find could possibly lead to different outcomes. Single and multiplayer modes are available, though it hasn’t been revealed exactly how co-op will work. All in all, it’s looking like “Elden Ring” will be well worth the wait.