While Blizzard and Vicarious Visions have plenty of exciting changes coming to “Diablo 2: Resurrected,” there are also many elements that will remain the same. For instance, the developers are updating all 27 minutes of the game’s original cinematics, but are doing so, according to Blizzard president J. Allen Brack, “shot for shot, with the explicit intention of preserving both the look and the pacing of the original movies.”
The developers also considered adding quest markers to the transparent map that many gamers keep open while they play classic “Diablo 2.” However, as designer Rob Gallerani told Polygon, “We looked into doing something like that … And it totally changed the vibe of the game.” Despite the possible expectation from modern players for just such a change, the difference was too stark, and the developers cut the feature.
Overall, “Diablo 2: Resurrected” looks like a genuine effort to modernize the authentic gameplay and spirit of the groundbreaking original, all playable on the modern systems in 4K. While there is no specific release date set for the game’s launch, the official website allows fans to opt-in for the upcoming beta, and the game is expected to arrive sometime in 2021.